Elevate Qualifies for Smite World Championships

by Team Elevate | November 14, 2017

Throughout the fall split in season 4, Elevate seemed to always be a sort of wildcard team. A team known in the past splits for splitting sets against some of the higher ranked teams in Europe, and not playing to potential against the teams they should beat. The fall split proved to be no different with the Red Rebellion beating the likes of NRG, who have won the past two Smite World Championships, as well as splitting with Valance Squadron to secure a spot at Super Regionals and splitting with Obey Alliance, which turned out to be their only game loss the entire fall split.

Day two of Super Regionals would showcase that same Obey team against the Elevate team that took a game from them in the regular split, and spoiler: it didn’t disappoint. Elevate has always played a sort of unorthodox style of play and it really showed in the initial pick and ban stage in game one. Getting away from the traditional meta, Elevate elected to go with a comp of three guardians and two hunters. Hou Yi and Ullr were the back line picks for DeathPanter and Jermain respectively, matched with Xian Tian, Fafnir, and Artio in the solo, jungle, and support roles. Obey came out strong with a nearly 6,000 gold lead in the first 25 minutes, but it proved to be too much time given for the tankiness of Elevate to start to be a factor. They were able to secure objectives with the sheer power of the two hunters being protected by the three guardians and after a 53 minute marathon, Elevate was able to secure game one and take yet another game off the top team in Europe.

 In game two against Obey, Elevate stuck with the same strategy of three guardians and two hunters, and though the game was just as close throughout, it didn’t last nearly as long. A back and forth start led to Elevate getting two key picks in the middle stages of the match, but the fire giant dance that would ensue went the direction of Obey. Elevate was able to defend without giving up any of their phoenixes, but Obey capitalized on a couple of picks and utilized the long respawn times for Elevate and was able to take game two and even up the score at 1-1. Game three in the picks and bans went just a little differently however, with Elevate staying true to the two hunter picks, but rather than taking three guardians, we would see Dardez elect to pick up a goddess he made famous in the support role in Nox. With Elevate having lots of crowd control, it made things easy for Jermain’s Rama to take over the a majority of the game and Elevate would take game three and would only be one win away from securing a spot at the Smite World Championships.

A game away from advancing, things drastically changed. Rather than stick with what was working, Elevate reverted to a pick and ban phase that resembled more of the meta with DeathPanter taking Scylla in the mid role and Cherryo taking Hun Batz in the jungle. The teams shied away from heavy team fights and turned more of the attention to objective playing, and before you know it, Obey was out to a substantial lead and took game four in just over 20 minutes to send the series to a deciding game five. In that game five, things unraveled quickly in a fast paced game and Obey would only give up one death in route to defeating Elevate and punching their ticket to the Smite World Championship.

After being defeated in possibly the best series of games of the entire fall split, Elevate turned their attention to group play, where they’d be matched up in best-of-one sets with the likes of Spacestation Gaming and Trifecta out of North America, Team Dignitas out of Europe, along with Noble and NRG, the two teams who qualified through the Gauntlet. On day one of group play, Elevate would look virtually unstoppable after going back to the three guardian and two hunter team composition. Game one came against Dignitas, still reeling from their 3-0 defeat at the hands of Rival in the semifinals. It was clear that this wasn’t the same Dignitas team everyone was used to seeing, and Elevate used that to their advantage taking down the European rival and beginning group play strong. Games two and three would come against the North American teams Spacestation and Noble, and again, the three guardian/two hunter composition proved to be too strong. Day two kicked off with a pivotal matchup with NRG, and though it didn’t go the way of the Red Rebellion, they were able to work out some kinks and take down Trifecta later in the day, securing themselves the number two spot in groups and punching their ticket to the Smite World Championships.

The Elevate PC Smite team will head to the Smite World Championships alongside Team Rival, Obey Alliance, eUnited, Luminosity, and the two time defending champions NRG, as well as 4 teams from LATAM, Oceania, Brazil, and Southeast Asia. Smite World Championships take place at Hi-Rez Expo from January 4-7! Make sure to follow the #RedRebellion on their journey through Worlds!